Sunday, April 26, 2015

Fnrrf Ygm Schnish: The Earthbound ROM Hack (part 9 of many)

And here's another one already!  Getting pretty far in the game now -- 6 Fugged Spots down by the end of this post, only two more to go.

 First, I visited the Namekian village hidden away in a cave in the back of the swamp.  However, it turns out that all but two of the Nameks (those two being the warrior-type Nameks like Piccolo and Nail) are so cripplingly shy that they can barely say anything.
 
 And then, as soon as I left, I got a call from Vexen.  He's invented a "Buttocks Eraser" which could clear that iron booty statue out of the cave beneath Stonehenge.  But...
 ...then he gets kidnapped by Bush's Secret Service agents in the middle of the phone call.
 And then there was a call from Pot Kid, who is apparently researching how to turn a baby back into a fetus again.  Not sure what use that would be, but... okay.... XD
 Here's a new weapon I got after beating Smell Funneh: the Yogzooka, which blasts enemies with yogurt! It's super powerful but also absurdly inaccurate, so basically useless.
 Bridget also learned her final Zzzter attack, which works differently from the others (Xnort learns the standard Zzzter Omega instead.)
 And the world's only intelligent Pikachu is at Dr. McDonuts' lab, where you get the Buttocks Eraser needed to go under Stonehenge (which is, of course, the place where the kidnapped Vexen is being held... along with everyone else who went missing.)
 Some new (recolored) enemies here.  Neo-Bushies are a bit tougher than regular Bushies, but... not that tough at this point.  The most dangerous  thing about them is their reflective barriers, so if you accidentally use ki attacks on them you might end up killing yourself.
 
 
 
 
 
 The description for the "Fried Pikachu" item gives a full-on recipe for making them.  Now, if only you could find some Pikachus...
 
 A couple more new enemies.  The full-fledged Bush Secret Service (not just the "Jr." version from the intro) finally appear here.  The Shiznit boost they sometimes use doesn't seem to help them at all...
 Zzzter Sigma in action.  It uses the animation for the Defense Down ability that I got rid of to make Buzzer and Zzzter Sigma, since lowering the enemy's defense was rarely (if ever) actually useful in the game.
 
 More fight scenes.  "Little Shits" are rare and unusually strong considering what they are (the growling and lunging shown above did 300+ damage to Xnort... of course, Xnort has no armor at this point, but still.)
 Yes, Vexen.  You are very old.
 
 And here's the boss at the end of the Secret Service base -- a spiky version of the standard Bush S.S. but with a black suit that blends into the background weirdly.
 And yeah, he uses the same DARKNESS! attack as Xnort, which is really dangerous if you don't put up ki shields of some sort before he pulls it off.  I had to reload my saved state the first time since it does 300ish damage and... yeah, can't survive that twice at this point.
 He also calls in Elite Secret Service members, who call in regular Secret Service.  So it can get a little crowded if you don't kill off the minions (or the boss) quickly.
 And this, of course, ends up being how I won -- everyone had reflective shields, so when he finally used DARKNESS! again it rebounded and smacked him four times in a row. XD
 
 I pity the fool who kidnaps Mr. T!  Also kidnapped: Vexen, Dr. McDonuts, Tony, a Mr. Uranus, one of the random Barney Watchers, and a hippie.

And from Vexen I learn that the book for overcoming shyness (which the Nameks need) was returned to the Clifton Forge library.  Soooo.... all the way back to the middle of nowhere now!
 Which means it's time to finally fight that random bible-thumper from the very beginning of the game who I never came back for after skipping him the first time.  He doesn't put up much of a fight at this point, being knocked out in one hit from Xnort.
 
 
 Or, y'know, maybe religion just doesn't give you superpowers like you thought it did? Just something to consider. XD
 
 
 
And here's a girl who rambles on about a book about... horny hippos.  Horny, horny hippos.
 Now it's time for a return to Darkness Land, where the NPCs have slightly different dialogue now.  It turns out I probably should've made the trip back here before going through the Stonehenge base, as the enemies in the upcoming Fugged Spot dungeon seem a little too wimpy now (even the boss didn't put up too much of a fight, and I remember her being fairly tough the last time I played.)  Whoops!
 
 And of course, this girl (who looks like Kat Yuzan aka the Third Question Mark, for some odd reason) still has "darkness" and "dorkness" mixed up. XD
 
 Some new (not-recolored)  enemies show up in the cave that was previously being guarded by the Bunnies of Darkness.  This must've been before my character Thunotsu had a species name (Zunajin), because the random ones you see here are all referred to as "Thunotsus" instead.
 And here's the boss: Fatty Bunnatara, who is probably one of my favorites out of all the Fugged Spot bosses just because of sheer goofiness.  She's a huge, overweight humanoid bunny with six boobs (and a tri-bra to go with them, of course.)
 And shortly after the start of the fight, she calls in her bodyguard dude, Bunguard Schmidtt, to help her out.  He uses healing abilities, gives her food, and sometimes attacks (apparently he has a Yogurt Dispenser which he uses to attack, somehow.)

These two are actually planned to make a return appearance in the second part of Fat Frog: The Movie if I ever get around to it.  Their shapes may look familiar if you look closely at the silhouettes of the mouse king's four generals shown in that movie... two of them are these guys!
 
 Fatty Bunnatara's signature move is the Six-Boob Slam, which hurts a lot even though I'm a bit overleveled.  Bunguard Schmidtt's yogurt dispenser attack is... a lot less impressive. XD
 
 And now that I've taught the Nameks how to communicate normally again, they give me stuff.  Including "Senzukraut" (which would be... sauerkraut made using senzu beans, I guess?) and some Gomamon Goo.
 And the little Namek here tosses the huge rock out of the way.
 And of course, this means it's time for another hallucination speech scene...
Which is also  glitchy, like the other one.   Whoops.
 
 
 
 
 
 
 
And after heading down the ladder from the Namek village, I immediately stumble across a talking rock.  And... that's all for this time! Next: the 7th Fugged Spot, the lost underground area where there are ridiculous dinosaurs, and maybe the 8th Fugged Spot too if I can fit it in!

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